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This paper describes a simple modification to an Eulerian fluid
simulation that permits the underlying mesh to deform independent of
the simulated fluid's motion. The modification consists of a
straightforward adaptation of the commonly used semi-Lagrangian
advection method to account for the mesh's motion. Because the
method does not require more interpolation steps than standard
semi-Lagrangian integration, it does not suffer from additional
smoothing and requires only the added cost of updating the mesh. By
specifying appropriate boundary conditions, mesh boundaries can
behave like moving obstacles that act on the fluid resulting in a
number of interesting effects. The paper includes several examples
that have been computed on moving tetrahedral meshes.
Feldman, B.E., O'Brien, J. F., Klingner, B. M., Goktekin, T. G.,
"Fluids in Deforming Meshes."
In Proceedings of ACM SIGGRAPH 2005 Symposium on Computer Animation, pages 255-259, Los Angeles, California, July 2005. ACM SIGGRAPH.
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