% update boundaries fish(1,:)=fish(d+1,:); fish(d+2,:)=fish(2,:); fish(:,1)=fish(:,d+1); fish(:,d+2)=fish(:,2); shark(1,:)=shark(d+1,:); shark(d+2,:)=shark(2,:); shark(:,1)=shark(:,d+1); shark(:,d+2)=shark(:,2); fishage(1,:)=fishage(d+1,:); fishage(d+2,:)=fishage(2,:); fishage(:,1)=fishage(:,d+1); fishage(:,d+2)=fishage(:,2); sharkage(1,:)=sharkage(d+1,:); sharkage(d+2,:)=sharkage(2,:); sharkage(:,1)=sharkage(:,d+1); sharkage(:,d+2)=sharkage(:,2); sharkeat(1,:)=sharkeat(d+1,:); sharkeat(d+2,:)=sharkeat(2,:); sharkeat(:,1)=sharkeat(:,d+1); sharkeat(:,d+2)=sharkeat(:,2); sharkdir(1,:)=sharkdir(d+1,:); sharkdir(d+2,:)=sharkdir(2,:); sharkdir(:,1)=sharkdir(:,d+1); sharkdir(:,d+2)=sharkdir(:,2); fishdir(1,:)=fishdir(d+1,:); fishdir(d+2,:)=fishdir(2,:); fishdir(:,1)=fishdir(:,d+1); fishdir(:,d+2)=fishdir(:,2);