Design
Realization 2
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Part 1: Images and Volumes
Geometry and transformations
Designing shapes (Maya)
Historical Influences
Improvisation in shape
Part 2: Animation
Trajectory interpolation
Physics of movement
Improvisation in movement
Part 3: Making shapes
Materials and processes
2D & 3D Prototyping
CNC machining
Assembly
Part 4. Electronics
Digital Components and design principles
Analog/digital boundary
PC board design and fab
Sensor types
Displays
Part 5: Real-time programming
Processes and threads
Shared data
Communication and networking
improvisation in an interactive device
Part 6: Mechanics
Material properties
Components
Building systems
improvisation in physical agents
Part 7: Optics
Physics of light
components
materials
opto-electronic boundary