Lec |
Date |
Topics |
Readings |
Lab |
1 |
8/24/98 |
Course Overview, applications of graphics |
1.1-8 |
|
2 |
8/26/98 |
Basic shapes, 2D translations and rotations |
3.1, 5.1 |
Quiz 1 |
3 |
8/28/98 |
General 2D transformations, homog. coords |
5.2-4 |
< In
Class |
4 |
8/31/98 |
3D shapes, 3D rotation and translation |
11.1-2 |
|
5 |
9/2/98 |
More 3D shapes: Extrusions and grids |
V 14, 15 |
Lab 1 |
6 |
9/4/98 |
Coordinate frames and transformations |
11.3-7 |
< due
10pm |
|
9/7/98 |
Labor day holiday |
|
|
7 |
9/9/98 |
3D to 2D projections, Cameras |
9.1,
12.2-4 |
Lab 2 |
8 |
9/11/98 |
More viewpoints, Object hierarchies |
7.3-4,
11.5-7 |
< due
10pm |
9 |
9/14/98 |
Interaction - sensors and routes |
V 9 |
Lab 3 |
10 |
9/16/98 |
Animation - keyframing and interpolation |
16.5, V 8 |
< due
10pm |
11 |
9/18/98 |
Scripting in Javascript and Java |
V 30 |
|
12 |
9/21//98 |
Kinematics |
16.6 |
Lab 4 |
13 |
9/23/98 |
Dynamics |
16.6 |
< due
10pm |
14 |
9/25/98 |
Behaviors, particle systems and flocks |
10.20-21 |
|
15 |
9/28/98 |
Texture mapping principles |
14.9, V
18 |
Lab 5 |
16 |
9/30/98 |
Design spaces, direct manipulation |
8.5+ |
< due
10pm |
17 |
10/2/98 |
Image-based modeling and rendering |
+ |
|
18 |
10/5/98 |
Curves and surfaces |
10.2-3 |
|
19 |
10/7/98 |
Parametric and Geometric continuity |
10.6 |
|
20 |
10/9/98 |
Cubic splines |
10.7 |
< HW1 due |
21 |
10/12/98 |
Bezier curves and surfaces |
10.8 |
|
22 |
10/14/98 |
B-spline curves and surfaces |
10.9 |
|
23 |
10/16/98 |
Subdivision methods |
10.13 |
<
HW2 due |
24 |
10/19/98 |
Recursive shapes - fractals |
10.18 |
Project 1 |
25 |
10/21/98 |
CSG models |
10.15 |
< due
10pm |
26 |
10/23/98 |
Theory of color, CIE diagrams |
15.1-2 |
< HW3 due |
27 |
10/26/98 |
Bases - RGB, CMYK, HSV |
15.3-8 |
|
28 |
10/28/98 |
Light sources, shading / Midterm |
14.1 |
|
29 |
10/30/98 |
Sources and shading in VRML |
14.2 |
|
30 |
11/2/98 |
Gouraud and Phong interpolation |
14.5 |
|
31 |
11/4/98 |
Ray tracing |
14.6 |
Lab 6 |
32 |
11/6/98 |
Texture, Bump and Displacement mapping |
14.9 |
< due
10pm |
33 |
11/9/98 |
Radiosity methods |
14.7 |
|
34 |
11/11/98 |
More about Radiosity |
14.7 |
Lab 7 |
35 |
11/13/98 |
2D
Display devices - raster vs. vector |
2.1-2 |
< due
10pm |
36 |
11/16/98 |
Line drawing, polygon filling |
3.1-2,
3.11 |
|
37 |
11/18/98 |
Aliasing and Antialiasing |
4.8 |
|
38 |
11/20/98 |
Clipping |
6.5-6.7,
12.5 |
|
39 |
11/23/98 |
3D Visibility, Z-buffer |
13.1-3 |
Project 2 |
40 |
11/25/98 |
A-buffer |
13.4-6 |
|
|
11/27/98 |
Thanksgiving holiday |
|
|
41 |
11/30/98 |
Space partitions and ray casting |
10.15-17,13.7-10 |
|
42 |
12/2/98 |
Review/
wrapup |
|
< due
10pm |
43 |
12/4/98 |
Project
Presentations - 10-12 Wozniak lounge |
|
|
|
12/9/98 |
Final,
12:30 - 3:30pm, in 277 Cory Hall |
|
|