Project Report

Project documentation for CS260 comprises 3 items:

  1. The project presentation, which happens in class on Dec 4th and 6th. The PowerPoint slides are due on the swiki on the 6th. 
  2. The project report, which is due on the swiki on Friday Dec 8th. 
  3. A poster version of the presentation, due on Monday Dec 11th. 

Presentations should be 8 minutes with one or two minutes for questions. The report and presentation should cover these points:

  1. A quick overview of your project, what you started out trying to accomplish.
  2. The approach you took - give a careful rationale for the technical or evaluative strategy you took. 
  3. A short description of related work (you don't need to cover this in the presentation).
  4. Findings - How far you got in design/prototyping, what you found in evaluation etc.
  5. Analysis and discussion.
  6. Thoughts on future work. 

If you're doing a team project, you should add an additional half-page breakdown of effort between the two partners. 

Place these items in your own project area on the swiki. 

The tentative presentation schedule is: Monday Dec 4:
Sharena Paripatyadar & Cindy Song Video Hand Gesture Interface
Hormozd Gahvari Computer-Assisted Education in Numerical Methods
Andy Carle PACT Pattern Constraint Specification Interface
Hannes Hesse A Mindmap-like Chat Interface
Omar Khan Ships Meeting in the Night: Making more Connections with Technology
David Sun Microphone Array for Speech-driven Ubicomp Application
Jerry Yu location-based audio messages
Celeste Roschuni Counselor Bot: Intelligent Feedback on Forming "I-Statements"
Tamara Blain Augmented Reality Video Game Interface

 Wednesday Dec 6:
Ryan Aipperspach: Designing Home Technologies
Keng-hao Chang: Smart Gym for Free Weight Exercises
Kristian Amlie & Richard H. Tingstad: Geelix - Sharing gaming experiences
David Nguyen: MultiView Video Conferencing and Persuasion
Divya Ramachandran: Large Vocabulary Speech Recognition with Sphinx
Wesley Willett: Scented Widgets
Yongwook Jeong: Increasing Accountability in 3D Virtual Environments
Seung Wook Kim: Decoupled Bodily Orientations in VEs