CS260 contents for Spring 2002
Area
Date
Topic
Overview
1/22/02
History of HCI
1/24/02
Future directions
Evaluation Methods
1/29/02
An overview of evaluation methods
1/31/02
Usability techniques
2/5/02
Automatic evaluation of interfaces
2/7/02
Automated web site analysis
Design
2/12/02
State of the Art in UI Design Tools
2/14/02
Informal Design Tools
2/19/02
Future Design Spaces
2/21/02
The Pattern Approach for Interaction Design
2/26/02
Creativity and Ideation
2/28/02
Project Checkpoint
CSCW
3/5/02
Some Social Psychology
3/7/02
Challenges in CSCW
3/12/02
Social Requirements and Technical Feasibility
3/14/02
Recommender Systems Survey
Ubiquitous Computing
3/19/02
At home with Ubiquitous Computing: Seven Challenges
3/21/02
Wearable Computing Meets Ubiquitous Computing
Context-Aware Systems
4/2/02
The Context Toolkit
4/4/02
Context and Uncertainty: the MUSE system
4/9/02
The Aware Home
Educational Technologies
4/11/02
Classroom 2000
4/16/02
Chapters 3 and 4 from "How People Learn", NRC Report
4/18/02
Virtual Collaborative Learning: TVI and DTVI
4/23/02
Computing Embedded in the Physical World for Design
Special topics such as PUIs, IUIs, TUIs,...
4/25/02
Sensing Techniques for Mobile Interaction and Audio Hallways
4/30/02
Expressive AI and Narrative Intelligence
5/2/02
MUDs & Norrathian Scrolls: Online Gaming Communities
5/7/02
5/9/02
Project presentations
5/14/00
Project presentations