CS260 contents for Spring 2002

Area

Date

Topic

Overview

1/22/02 History of HCI
1/24/02 Future directions

Evaluation Methods

1/29/02 An overview of evaluation methods
1/31/02 Usability techniques
2/5/02 Automatic evaluation of interfaces
2/7/02 Automated web site analysis

Design

2/12/02 State of the Art in UI Design Tools
2/14/02 Informal Design Tools
2/19/02 Future Design Spaces
2/21/02 The Pattern Approach for Interaction Design
2/26/02 Creativity and Ideation

  

2/28/02 Project Checkpoint
CSCW 3/5/02 Some Social Psychology
3/7/02 Challenges in CSCW
3/12/02 Social Requirements and Technical Feasibility
3/14/02 Recommender Systems Survey
Ubiquitous Computing 3/19/02 At home with Ubiquitous Computing: Seven Challenges
3/21/02 Wearable Computing Meets Ubiquitous Computing
Context-Aware Systems 4/2/02 The Context Toolkit
4/4/02 Context and Uncertainty: the MUSE system
4/9/02 The Aware Home
Educational Technologies 4/11/02 Classroom 2000 
4/16/02 Chapters 3 and 4 from "How People Learn", NRC Report
4/18/02 Virtual Collaborative Learning: TVI and DTVI   
4/23/02 Computing Embedded in the Physical World for Design
Special topics such as PUIs, IUIs, TUIs,... 4/25/02 Sensing Techniques for Mobile Interaction and Audio Hallways
4/30/02 Expressive AI and Narrative Intelligence
5/2/02 MUDs & Norrathian Scrolls: Online Gaming Communities
5/7/02  
    5/9/02 Project presentations
5/14/00 Project presentations