A Real-time Group Communication System using Immersive Natural Metaphors Steve Dipaola, Director of Development Onlive Group Communities.com OnLive's Internet-based real-time group communication system allow groups of people to socialize with each other by navigating through 3D spaces, meeting others and talking with their own voices through emotive, lip-syncing 3D head avatars. Our design goal was to develop a virtual community system that emulates natural social paradigms, where the participants sense a tele-presence -- that they are really there in the virtual space with other people. This collective sense of "being-there" does not happen over the phone or with teleconferencing; it is a new and emerging phenomenon, unique to immersive virtual communities. We borrow from disciplines such as group dynamics, facial animation, architectural design, virtual reality and cognitive sciences, which allows the system to draw from the natural social neural programming inherent in all of us rather than creating artificial, social-enabling user interface mechanisms. One might assume, given our natural emulation approach that our design choice is to strive to make avatars and spaces increasingly realistic. However this is not the case. We have tried to emulate natural paradigms just enough to achieve recognition of familiarity. Once this familiarity is achieved; we have learned it is better to use the given resources to achieve another natural metaphor instead. It is the combination of several interconnected natural metaphors that brings this immersive "sense of presence" and engagement. Once this level of virtual engagement is achieved, we believe an enhanced level of socialization, learning, and communication is achievable. Biography: Steve DiPaola has been involved with computer based character systems for many years starting back in 1984 when he was a senior member of the computer animation research group at the New York Institute of Technology. He specialized in 3D character animation R&D as well as producing animation for film, TV and his Fine Art work. His main area of expertise at NYIT was 3D Facial Animation and has published several papers and book excerpts on the subject. He is currently Director of Development at Communities.com's OnLive Group, where he leads a team of artists, architects, UI designers and musicians in designing and developing 3D avatars and virtual spaces. He co-headed the San Francisco office of Saatchi and Saatchi's innovation arm called Darwin Digital as Creative Director. Darwin Digital was mandated to explore state of the art new media and interactive projects including several Internet based characters projects.