Informal Tools for Designing User Interfaces

Recent Talks by James Landay 5/09/2001

The lecture slides can be viewed in PDF, read on the web as part of a slide show, or downloaded in PowerPoint format.


1. Informal Tools for Designing User Interfaces
2. Computers Support Human-Human Communication (HHC)
3. Traditional Software Interfaces
4. Formal Representations are Rigid & Unambiguous
5. PPT Slide
6. Informal User Interfaces
7. Informal User Interfaces
8. Best Practices for Designing Interfaces
9. Outline
10. Investigation into Web Design
11. Information Architecture Comes First
12. Multiple Views
13. Site Maps
14. Storyboards
15. Individual Pages
16. Sketching
17. Reasons to Use Informal Techniques
18. Observations Informed Design of Two Tools
19. Outline
20. Designers’ Outpost: A Tangible Interface for Collaborative Information Design
21. Design Evolution of Outpost
22. Design Study Findings
23. Interaction Techniques
24. Vision Pipeline (1)
25. Vision Pipeline (2)
26. Outline
27. DENIM: Designing Web Sites by Sketching
28. DENIM
29. DENIM: Site Map View
30. DENIM: Storyboard View
31. DENIM: Page View
32. PPT Slide
33. Experiment Comparing Hi-fidelity & Lo-fidelity Prototypes
34. Experiment Design
35. PPT Slide
36. PPT Slide
37. Experimental Results
38. DENIM Summary
39. Outline
40. One Future: Info Access will be via Speech
41. SUEDE: Low-fidelity Prototyping for Speech-based UIs
42. PPT Slide
43. PPT Slide
44. PPT Slide
45. PPT Slide
46. PPT Slide
47. PPT Slide
48. SUEDE Summary
49. Conclusions
50. Informal Tools for Designing User Interfaces


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