Matrix mult update rule applied to quantum games.
semidefinite programming should have a basic quantum interpretation. Here is a starting point.
Matrix multiplicative update rule. learning a hidden low rank projection matrix.
Matrix exponentials and expander flows.
Can you come up with a natural graph model that obeys the conductance versus n plot.
This paper shows how to find for any graph $G$ an $O(n)$ edge graph $H$ that has approximately the same spectral norm. The bounds are impressively tight and the algorithm is polynomial time. This can be compared to the "near" linear time algorithm of Spielman that produced an $O(n \log n)$ edge graph and Srivistav that we presented in class. A possible open question is a faster algorithm with the better results.
This paper uses ideas from optimization (particulary regarding the potential functions used in interior point methods) to improve results in the experts framework.
This paper uses the Spielman-Teng iterative method (from class) for solution of linear equations and an interior point method to give new algorithms for some flow problems. Note that, for example, the min cost flow solution that they have surpasses combinatorial algorithms that were the product of decades of work. This paper has numerous ideas and will take some perserverance to understand. Please read in a group. Moreover, the instructors are happy to provide support.
This is a different rounding method for spectral partitioning. What does this do, exactly?
These show how to use local random walks to find sparse cuts around an input sets of vertices in very fast time (i.e. proportional to the size of the cut found).