CS 285: SOLID MODELING

Lecture #2 -- Mo, Jan. 28, 2002.


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The Design/Modeling/Prototyping Process

  1. The creative spark
    Where do you get your best ideas?
    What can you do to enhance the creative flow?
    Shockley's model of the "creativity pump" in the brain.
  2. Initial sketch or mock-up
    How do you visualize, realize your ideas?
    What materials may be useful to make conceptual models?
  3. Transformation into a CAD model
    How do you get those ideas into the computer?
    ==> Discussion of homework assignment.
  4. Implementation Concerns
    What do you need to do to turn that data into a solid model?
  5. Design Refinement
    Enter the concerns about fabrication.
  6. Rapid Prototyping
    What are the possibilities?

Introduction to SLIDE

(Jordan Smith)

Paper Selection and Course Content

This course is about various ways to make consistent soild models
-- for analysis, for fabrication, to make movies ... ---
These papers will give an introduction to such techniques.
(Make sure you take a handout)

Homework Assignments:

Fill out your preferences of papers for this offering of CS285 -- DUE: Wednesday, Jan. 30, 9:10am. (in class)

A#2: Introduction to SLIDE -- DUE: Tuesday, Feb. 5, 6am. (by e-mail)


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