// asockind.h see license.txt for copyright and terms of use // AssocKind; pulled out on its own so I don't have dependency problems #ifndef ASOCKIND_H #define ASOCKIND_H #include "str.h" // string // specifies what to do when there is a shift/reduce conflict, and // the production and token have the same precedence; this is attached // to the token enum AssocKind { AK_LEFT, // disambiguate by reducing AK_RIGHT, // disambiguate by shifting AK_NONASSOC, // make it a parse-time syntax error AK_NEVERASSOC, // make it a parsgen-time specification error AK_SPLIT, // (GLR-specific) fork the parser NUM_ASSOC_KINDS }; string toString(AssocKind k); #endif // ASOCKIND_H